Starting a new blog to post mainly MANAGO content on.

2026 - October 22
Fixed small graphical error in sprite sheet. Grass was where it wasn't supposed to be.

2026 - October 21
Developed NPC automatic movement further. But it's not good yet...

2026 - October 20
Removed "ground sound" when driving on ice (no friction baby!)

2026 - October 19
Ladder up back from Zanz Dungeon

My game's color grading is inspired by Red Velvet - Cosmic music video

2026 - October 18
Added some error tests to prevent bad behavior. Better that way than going through all of the code and checking everything manually. Now the game automatically tells me if I've messed up.

Made a "sign system". Which is basically that I take Swedish road signs and use as logos for different buildings/areas. So I don't have to draw a bunch of logos, and also because they work well for leading people to places because that's what they're supposed to do in real life.

Library


2026 - October 17
Fixed "!!" comment problems

Being ruthless about decisions on what should be in the game. Fixing if possible, deleting if not. Noting down when I find new things to fix. Repeat? Path towards ----> GAME DONE

2026 - October 16
Removed commented code lines

2026 - October 15
Added annoying ad mouse click sound

2026 - October 14
Spiritual Realm music

2026 - October 13
Just did

Better image tool

More Sachiko Mili art



2026 - October 12
Disappeirce & Hornöga cutscenes

Sachiko Mili art




2026 - October 11
Music & atmospheres

Doing things

Gun = acceleration? Maybe when Adele

2026 - October 10
Simplified "day system" for Manago HQ. Now certain events happen on certain days of the week (7 in-game days). Every week is identical, because it's simplest that way. Otherwise it will be too easy to miss day-specific events.

Anna-Carin character sound

2026 - October 9
Decisions

2026 - October 8
Roamers/dwellers

2026 - October 7
Egg sign

2026 - October 6
2 NPCs

2026 - October 4
Production manager time. Cut downs - what do I not ABSOLUTELY NEED?

Fixing/removing failed experiments

Focusing on polishing for EPISODE 1
Adding some new things for this

2026 - October 3
Polishing.

No color grading vs color grading:




Grass:


2026 - October 2
Planning Episode 1 (DEMO).


2026 - October 1
More... ideas...

2026 - September 30
Gameplay ideas

2026 - September 29
Ideas

2026 - September 28
Manual

2026 - September 27
Added clouds

2026 - September 14






2026 - September 12


2026 - September 6


2026 - August 22
Writing story in a new way. Filling up dungeons with surreal contents. Preparing for a new major version (how many times have I said that before... but this time, maybe it will happen?).

2026 - August 6
new landing page, to tease you: https://notacarclub.kbrecordzz.com/newindex
Showing off the MANAGO world: https://www.youtube.com/watch?v=DZs7EmCgeYs
lighthouse

scrapers


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